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标题: 关于CATIA渲染器的疑问! [打印本页]

作者: lmjs    时间: 2003-9-23 02:09
标题: 关于CATIA渲染器的疑问!
我以前听说过CATIA,大名鼎鼎。今天在一个论坛看到一个帖子说CATIA v5r10用的渲染器是著名的智能光(Mental ray).特地向各位求证,是否确有其事?若真是如此,我不会再忧郁,马上钻研CATIA。求知情者给我一个明确答复,谢谢!
作者: ππ神醫    时间: 2003-9-23 10:00
這個我也不太清楚哦!不知是否有其它人知道相關的消息!
作者: shairlin    时间: 2003-9-23 10:07
(Mental ray).
  
3DS MAX的渲染插件,这么好啊!
我也很想知道哦。
作者: hlp    时间: 2003-9-23 20:17
mental images, Dassault to Improve Realistic Rendering
Enhancements to rendering technology mental ray 3.2 soon available in CATIA and ENOVIA V5
  
   
BERLIN, Germany and PARIS, France, July 29, 2003 - mental images GmbH [$ Co. KG and Dassault Systèmes (Nasdaq: DASTY] Euronext Paris: #13065, DSY.PA) today announced the extension of their Original Software Development agreement (OSD), for embedding the mental ray rendering technologies in Dassault Systèmes product lifecycle management (PLM) solutions.  
  
For almost ten years, the highly successful development partnership between Dassault Systèmes and mental images has brought continuous improvement and software engineering creativity to the manufacturing market with integrated realistic rendering simulation capabilities. The partnership was the first OSD agreement between Dassault Systèmes and an independent software developing company. Most recently, the partners have collaborated to provide rendering technologies integrated in the Photo Studio 2 (PHS) and Photo Studio Optimizer (PSO) Version 5 (V5) products offered by Dassault Systèmes.  
  
PHS and PSO enable visualization of the final product exactly as it will appear in reality based on the original CAD data, and authorize product quality assessments early in the design phase. They leverage the strength of version 3.2 of mental ray, the world’s most advanced and powerful rendering software with outstanding quality image generation and enhanced scalable performance.  
  
mental ray also provides the power of global illumination and caustics simulation inside PSO. Users can simulate light behavior in Version 5 in a physically correct manner to obtain unparalleled levels of visual richness and realism. In addition, PSO will support the mental ray Satellite feature that enables users to distribute and hence accelerate the rendering process across networks of homogeneous or heterogeneous machines. This cost-reducing feature shortens response times and facilitates the interactive workflow for all types of users, including small engineering and design departments.  
  
“We are extremely pleased about the long-term extension of the agreement between mental images and Dassault Systèmes,” said Rolf Herken, president and director R&D, mental images. “After nearly ten years of close cooperation, we are honored by the trust that Dassault Systèmes places in our technology and our ongoing research to provide visualization and lighting simulation solutions for our customers in the manufacturing, motion picture, interactive entertainment, and learning application sectors.”  
  
“World-class visual realism in virtual product simulations -- this is what the development partnership with mental images brings to our customers,” said Dominique Florack, executive vice president, Strategy and Research, Dassault Systèmes. “We are about to celebrate ten years of rewarding collaboration and an impressive illustration of “built-in reality” with the exceptional level of realism attainable in our PLM solutions.”  
  
The Academy of Motion Picture Arts and Sciences honored mental images with a Technical Achievement Award on March 1, 2003 for mental ray referring to it as "a highly programmable computer-graphics renderer incorporating ray tracing and global illumination to realistically simulate the behavior of light in computer-generated imagery.”  
  
About Dassault Systèmes  
  
As world leader in PLM (Product Lifecycle Management) solutions, the Dassault Systèmes group brings value to more than 65,000 customers in 80 countries. A pioneer in the 3D software market since 1981, Dassault Systèmes develops and markets PLM application software and services that support industrial processes and provide a 3D vision of the entire life cycle of products from conception to retirement. Its offering includes integrated PLM solutions for product development (CATIA, ENOVIA, DELMIA, SMARTEAM), mainstream product design tools (SolidWorks), and 3D components (SPATIAL). Dassault Systèmes is listed on the Nasdaq (DASTY) and Euronext Paris (#13065, DSY.PA) stock exchanges.  
  
For more information, visit https://www.3ds.com/.
  
About OSD partners  
  
The Dassault Systèmes OSD Partnership program creates long-term, close development relationships between Dassault Systèmes and industry-leading software developers. The OSD partner acts as an external R&D division to Dassault Systèmes’ R&D organization and provides technology and support to be fully integrated into Dassault Systèmes products. The open CAA V5 (Component Application Architecture) allows extension and integration of this solution within multiple enterprise environments.  
  
About mental images  
  
mental images, founded in 1986, is the recognized international leader in providing rendering software to the entertainment, computer-aided design, scientific visualization, architecture, and other industries that require sophisticated images. The main product of the company is the high performance photo realistic rendering software mental ray which is capable of running on a wide variety of platforms ranging from workstations and networks of workstations to parallel supercomputers, producing images of unsurpassed realism. mental images GmbH & Co. KG is a privately held company based in Berlin, Germany, with a subsidiary in San Francisco, California. Information about mental images is available at https://www.mentalimages.com/.
作者: 卡狄娅    时间: 2003-9-24 07:09
不管用的是不是Mental ray,有一点很肯定,要想在Catia里获得好的渲染效果好像目前还不行!
1.材质和纹理处理的方式过于单乏;
2.数据本身导致不能很好的进行上述的纹理操作;
3.要进行数据转接,强烈建议导到MAYA和XSI中去,我是偏向XSI的!
  XSI完全内嵌式的渲染器,实在是牛!
4.shairlin,现在渲染到MAX中去,是相当不明智的!
  MAX的软件结构本身,导致了它不会有深远的发展;
  混乱的界面,暧昧不清的材质操作方式.......
  不过话说回来,如果用MAX这种水桶,打水速度赶得上抽水机的话,也行!
5.用MAX的兄弟,请把手上的砖轻轻的放下来
作者: 3dworks    时间: 2003-9-24 08:37
MAX的材质界面掌握了也是非常容易控制的。就是新手很难上手。
其实用什么都没关系。只要渲的牛才是最好的。
作者: 卡狄娅    时间: 2003-9-24 10:13
兄弟还是有点关系的
要不大家着都不用一辈子的Pro/e?
  
老手是没关系,贼船都上了,想逃都来不及了.......
在这个年代的新手,还学MAX,实在......
肺腑之言啊.....后来者请慎重!
  
MAX这种玩意,那些年,MAX用户也是满天飞,NND就是少中文Doc,着等都不出来....
等到国人不在傻的时侯,大家都转向MAYA、XSI的时候,好了,这嘶知道
这方面东西再不拿出来,看来是不行了!
该拿的时候不拿出来,现在出来了,谁还卖它的帐!
最瞧不起的是这种下作!
作者: shairlin    时间: 2003-9-24 12:55
卡狄娅 wrote:
兄弟还是有点关系的  
  要不大家着都不用一辈子的Pro/e?  
  
  老手是没关系,贼船都上了,想逃都来不及了.......  
  在这个年代的新手,还学MAX,实在......  
  肺腑之言啊.....后来者请慎重!  
  
  MAX这种玩意,那些年,MAX用户也是满天飞,NND就是少中文Doc,着等都不出来....  
  等到国人不在傻的时侯,大家都转向MAYA、XSI的时候,好了,这嘶知道  
  这方面东西再不拿出来,看来是不行了!  
  该拿的时候不拿出来,现在出来了,谁还卖它的帐!  
  最瞧不起的是这种下作!

  
那你在用(学习)什么软件做渲染啊?我倒很希望学一个渲染软件。
我主要用在产品外观渲染。
作者: 3dworks    时间: 2003-9-24 13:03
用什么都可以  ALIAS,4D,MAYA各有所好。
做的好的话,都一样。
作者: desertstar    时间: 2003-9-24 14:27
既然catia的渲染功能还不尽如人意.那么请楼上的兄弟介绍几个容易上手的渲染软件,当然这种软件要很理想的转换cad的数据格式.谢谢!
作者: desertstar    时间: 2003-9-24 14:27
如果能贴出一下效果图更好了!!::y::y::y
作者: 3dworks    时间: 2003-9-24 14:33
很漂亮,我觉得。
作者: 3dworks    时间: 2003-9-24 14:36
很有质感,又不花哨,恰到好处。
作者: desertstar    时间: 2003-9-24 17:08
3dworks wrote:
很有质感,又不花哨,恰到好处。

  
请问上面的图片用什么造型和渲染的
作者: 卡狄娅    时间: 2003-9-24 18:59
xsi  此图下载后再看!
作者: 卡狄娅    时间: 2003-9-24 19:00
xsixsi
作者: 卡狄娅    时间: 2003-9-24 19:00
xsi xsi xsi
作者: 卡狄娅    时间: 2003-9-24 19:01
xsi xsi xsi xsi
作者: 卡狄娅    时间: 2003-9-24 19:09
desertstar
我用XSI渲染!
Catia造NURBS形!
应该是当今最极端的搭配了!
  
总之,我是用过MAX的,感觉实在........
说多也无益,凭自己的头脑好好选吧!
作者: 卡狄娅    时间: 2003-9-24 19:34
忘了说了,改版后的Softimage ,采用了Catia 式的数据结构处理方式,在XSI里操作,你会有一种似曾相识的感觉.........
作者: 3dworks    时间: 2003-9-25 08:06
蛮好,
很多软件都可以渲出类似的效果。
我们没有必要为这个而(善意的)真挚了。
萝卜青菜各有所好。
作者: 3dworks    时间: 2003-9-25 09:22
虽然用MAX两年多了。
新手学的话,我还是介绍C4D等工业性更强的软件。
和MAYA 的界面有点相似。
作者: 卡狄娅    时间: 2003-9-25 10:51
活到现在,感受最深的是,你我都活在闭塞的环境里,Catia这么好的软件,存在都好几十年了,大家现在只在这一两年才了解到她的存在.....
不感慨不行啊!
先以为MAX天下无双,再以为MAYA无可匹敌,最后到XSI,已经感受到淡淡的苦涩........
  
现实是:
      1.闭塞;
      2.偏见;
      3.误导;
      4.强制...
      .................
     环绕在你我的周围...
  
做一个头脑清晰的存者,独立性相当关键!尽可能的摆脱现实中存在的各种束缚....头脑冷静...自己去决断........
各种努力,在没有上述品质为前提的话,都是可悲的!
现实中存在太多的自以为是.......守旧不放.....
误人子弟!!!
多年前某个晚上,一位前辈对我学习书中的观点,一针见血说出的话,此刻不断的回绕在我的思绪中..............................
作者: 卡狄娅    时间: 2003-9-25 10:51
萝卜青菜各有所好??????????
  
我认为这是智慧与愚蠢的问题!
这些托词是掩盖不了那隐藏在其后的某些真实...
作者: 卡狄娅    时间: 2003-9-25 11:03
算了不说了.......
各有所好去吧!
作者: 3dworks    时间: 2003-9-25 12:40
卡狄娅 兄,你真厉害!
作者: skymold    时间: 2003-9-25 13:03
提示: 作者被禁止或删除 内容自动屏蔽
作者: shairlin    时间: 2003-9-25 16:37
卡狄娅 wrote:
活到现在,感受最深的是,你我都活在闭塞的环境里,Catia这么好的软件,存在都好几十年了,大家现在只在这一两年才了解到她的存在.....  
  不感慨不行啊!  
  先以为MAX天下无双,再以为MAYA无可匹敌,最后到XSI,已经感受到淡淡的苦涩........  
  
  现实是:  
      1.闭塞;  
      2.偏见;  
      3.误导;  
      4.强制...  
      .................  
     环绕在你我的周围...  
  
  做一个头脑清晰的存者,独立性相当关键!尽可能的摆脱现实中存在的各种束缚....头脑冷静...自己去决断........  
  各种努力,在没有上述品质为前提的话,都是可悲的!  
  现实中存在太多的自以为是.......守旧不放.....  
  误人子弟!!!  
  多年前某个晚上,一位前辈对我学习书中的观点,一针见血说出的话,此刻不断的回绕在我的思绪中..............................

  
灌水有理!
作者: lmjs    时间: 2003-9-27 05:29
卡狄娅 兄,不知CATIA文档转到XSI中是否方便?是以IGS格式?
作者: 卡狄娅    时间: 2003-9-27 11:03
目前只有通过Rhino再转到XSI数据兼容比较好!
作者: rotorola_2000    时间: 2008-6-9 15:53
现在还不知道烤鸭里怎么渲染




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